scouted, from the front page to the prizes.
The front page
Every card is a live pump.fun coin on Solana mainnet: same bonding curve, same trading, same graduation. The cards update as trades land. The tabs sort them by public market data, with the same formulas in the hub and in your browser:
trending = coins on their curve, by SOL traded recently, halving every 10 minutes
heat ← heat · ½^(minutes since the last trade / 10) + |SOL of the trade|
new = launch time, newest first
market cap = price (on the curve, or in its PumpSwap pool) × 1 000 000 000 tokens
graduating = share of the bonding curve sold (graduated coins are left out)
graduated = coins trading on PumpSwap, by the same heat as trendingNothing here is a rating. The order is arithmetic on trades anyone can see on chain, it can be moved by anyone who trades, and a coin at the top can still go to zero within minutes. Spam relaunches fold into the first coin, and offensive names stay off the page.
Launching a coin
A launch here is a standard pump.fun launch, built in your browser and signed in your wallet. You are the coin’s creator on pump.fun and pump.fun pays you its creator fees; scouted takes nothing. The launch transaction carries a public memo, ph:scout, which is how the coin joins scouted’s board. The dev buy, when you add one, goes in the same transaction as the launch whenever it fits (with the launch lookup table it does), so nobody can buy in between; otherwise it follows right after, and the launch page tells you.
The scout board
- Buy a coin launched on scouted, on this site or anywhere else.
- Your entry is the market cap at the average price of your buys in your first 10 minutes in that coin this week.
- Keep at least half of what you bought for 30 minutes. Flips do not count.
- Score per coin: SOL in (up to 5) × log₂(highest market cap after your entry ÷ your entry). Your best 5 coins add up.
The fine print
- A coin counts once it has traded at 1.5 times your entry market cap or more.
- SOL in counts buys in your first 10 minutes in that coin, up to 5 SOL.
- The coin’s launcher and wallets that bought in the launch block or the two slots after it (about the first second) do not count.
- The highest market cap is measured up to 7 days after your entry and never past the end of the season, from other wallets’ trades: your own later buys never count.
The 5%
The team behind scouted launched a memecoin, $SCOUT. pump.fun pays a creator fee on every $SCOUT trade, and pump.fun’s own fee-sharing program splits it on chain between up to ten wallets. The split is 95% to the team and 5% to the scouted community vault, and its admin is revoked: nobody can change it again. The vault pays the weekly prizes. Holding $SCOUT counts for nothing on the board.
$SCOUT trade → pump.fun creator fee → fee-sharing config (locked)
├─ 95% team treasury
└─ 5% community vault → season prizesSeasons and prizes
A season runs Monday 00:00 UTC to Monday 00:00 UTC. Thirty minutes after it ends, the board is frozen into a manifest (its SHA-256 hash is published), the vault balance, minus prizes still owed from earlier weeks and a 0.02 SOL reserve, becomes the pot, and the pot is split by rank:
#1 25.05% #2 15.00% #3 10.00% #4 7.00% #5 6.00% #6 5.00% #7 4.00% #8 3.00% #9 2.50% #10 2.50% #11–25 1.33% each
Prizes are sent from the vault to the ranked wallets after a sanctions screen, and every payment’s transaction is published. Ranks nobody fills and dust stay in the vault for next week. A pot can be small or zero: the vault only holds what $SCOUT’s fees put in it.
What we never do
- We never hold your funds or keys, never sign for you, never ask for your seed phrase.
- We never charge a fee on trades or launches.
- We never say a coin is good, safe or going anywhere.
- We never pay anyone for holding anything.
Every transaction is screened against sanctions lists first, and the site is not available in the United Kingdom, France and its territories, or sanctioned jurisdictions.
The other launchpads
Same engine, eight games. Each has its own team coin, vault and board.